Sunday, 14 April 2019

Hal Spacejock Omnibus Two by Simon Haynes

Hal Spacejock Omnibus Two: Hal Spacejock books 4-6, plus FramedHal Spacejock Omnibus Two: Hal Spacejock books 4-6, plus Framed by Simon Haynes
My rating: 5 of 5 stars

This is the second omnibus featuring the adventures of Hal Spacejock, Clunk and the Navcom. The three stories are all funny and entertaining as the trio somehow always manage to survive despite getting themselves (well Hal tends to get them into the mess in the first place) into ever desperate situations.

Hal Spacejock 4: No Free Lunch
Hal journeys beyond his usual stomping grounds in the search for new contracts and arrives at the planet Dismolle which is a kinda retirement world, he delivers some bottled water to the client Harriet Walsh who then offers a proposition, a plus one to a local social function, what could go wrong?

Hal Spacejock 5: Baker's Dough
A huge inheritance awaits the owner of the robot that was once the companion of a rich guy, with no definitive records we see robots and owners from across the sector converge on the law officers. Hal and Clunk are somehow tasked into taking Hans Cuff and his very old robot to the meeting in return for a cut of the inheritance, sounds fishy and well when has Hal ever made a good decision when money is to be made!

Hal Spacejock 6: Safe Art
A contract to transport some modern art pieces (aka junk in Hal's opinion) sees the Volante and her crew lumbered with a member of the Peace Force who is going to be inspecting the pieces and looking for clues to a huge smuggling operation. Naturally everything that could go wrong does go wrong and while Hal may be unaware of some of the hiccups in the endeavour Clunk not so much.

The collection also includes a short bonus story "Framed".

An excellent three novels in this omnibus, no question that the adventures of Hal and Clunk are funny and full of adventure, conflict and drama. Simon manages to provide a central character in Hal who has enough rough edges making some of his more questionable acts understandable while giving him a streak of integrity (small streak if I am honest) which allows Clunk to partner with this wayward human. The Navcom on the other hand really has no say in the matter but stick around, for a complex piece of code there are adventures on the way. Pure scifi fun and if that is what you are looking for then you will not go wrong, excellent value for money as well.


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